But what turned out to be the truth, was the complete opposite. When it was mentioned that at the VGAs ‘the truth’ would be unveiled, I theorized this would mean that Kojima had once again taken over the project as a director, and was now very involved in the game’s design. One of them was the game being taken over by Platinum Games, a rumor I dismissed as very unlikely. A very promising concept.ĭuring the year of almost complete silence, there were a lot of rumors surrounding this title. This would led me to imagine it would play a bit like Assassin’s Creed or Tenchu, but with a Metal Gear twist. Regarding the gameplay we knew it would be more action oriented, but it would also know stealth elements, a kind of ‘hunter stealth’ as the developers explained it. ![]() The developers made it clear from the beginning that this game would be less story heavy, less deep in meanings and themes, and more focused on gameplay, but all in all, this story sounded intriguing and like a nice addition to the canon of the series. It would also cover Raiden’s mission to rescue Sunny from The Patriots and retrieve Big Boss’s body. It would explain how Raiden transformed from his MGS2 self into his MGS4 (cyborg) self. ![]() We knew the game would take place between Metal Gear Solid 2 and Metal Gear Solid 4. We saw a demonstration of the cutting mechanics, in which Raiden was slicing up a watermelon, but of the actual gameplay or story pretty much everything was shrouded in mystery. The game had been announced at E3 2009, and from that point on we had seen little footage or information regarding this mysterious title. As a big Metal Gear fan I was really looking forward to the new trailer and the so called ‘truth’ that was to be unveiled at the Spike Video Game Awards 2011.
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